Khronos Group, the company behind the Vulkan application programming interface (API), announced today that it now supports ray tracing, the buzzword friendly feature Nvidia pushed and console makers ...
The new MoltenVK developer API aims to ease porting of games to Apple hardware, and its native support of Metal graphics, by by bringing the cross-platform Vulkan 3D graphics API to both iOS and macOS ...
Even still, image upscaling remains the most notable part of the package, and FSR 4 represents a considerable step forward in terms of image quality over older versions. So it goes that people would ...
Khronos Group, an open consortium of tech companies focused on interoperability standards, has announced the release of Vulkan 1.4. It’s the latest version of its royalty-free, cross-platform 3D ...
DirectX 12 is likely the best-known 3D graphics application programming interface (API) for Windows 10, and it’s used for today’s advanced PC games and virtual reality (VR) solutions. However, there’s ...
While much of the emphasis involving game development these days seems to revolve around DirectX 12, the competing Vulkan API has been lurking in the shadows, ready to strike at a moment's notice. Up ...
Unity's new beta branch has launched, adding a bunch of new features to the game engine, including support for Google Daydream VR, more graphical features and full support for the Vulkan API. No doubt ...
The gap between mobile and PC gaming is constantly narrowing because of the improvements in mobile hardware. But as this gap closes, game developers need tools that can help them create titles that ...
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