“Although ray tracing will be first deployed on desktop systems, these Vulkan extensions have been designed to enable and encourage ray tracing to also be deployed on mobile,” the Khronos Group said ...
In brief: Vulkan has become a strong and popular contender to Microsoft's DirectX 12 graphics API. It's favored by developers (and even players, such as myself) for its superior performance (when well ...
In the spring, Id Software and Bethesda announced that they would bring real-time ray tracing and NVIDIA DLSS 2.0 to the Vulkan-powered Doom Eternal. When we reviewed thsi latest Doom title, we found ...
In a nutshell: We all know it's the GPU that does the heavy lifting with ray tracing in games. With dedicated compute units primed for rendering those realistic rays of light, the idea of running ray ...
一些您可能无法访问的结果已被隐去。
显示无法访问的结果
反馈