George is a talented writer who graduated from the University of Exeter with a Bachelor's Degree in English. His main hobbies include writing and gaming, and he spends most of his free time doing one ...
These games may not boast the degree of spectacle that you'll see in big budget MCU films, but they certainly have great ...
This interview is part of GamesIndustry.biz’s Black Voices Progress Report, offering insight into the different experiences Black professionals have in the games sector. You can read more about the ...
Ubisoft has developed an AI tool to help narrative designers write barks, according to a video presentation. Barks are lines spoken by NPCs after a trigger--such as a change in the environment or ...
Another executive of Rockstar Games has left the company, and this one, it is its Vice President of Writing who has contributed a lot to its past games in the last 16 years. Michael Unsworth is ...
In a panel discussion hosted by Mediatonic's Ed Fear, ExPlay attendees today heard from four writers on the subject of narrative in games. And Edward Stern, lead writer for London-based developer ...
Games are inherently designed to be replayed, from the 'one more go' mentality of the arcades to the persistent loops of modern live service games. However, what makes a game replayable from a design ...