Inspired by XCOM and Jagged Alliance, the turn-based tactics of Warhounds calculates every bullet separately to ensure "no ...
Matt Karoglou is a freelance writer and musician who has been playing video games for 36 years and writing about them for almost as long. When he's not editorializing about the intricacies and ...
Tie Fighter remains one of those real pinnacle moments, often talked about not only as one of the best Star Wars games but indeed one of the best PC games ever. Capturing those intense space battles ...
Inside the many promising, abortive concepts the BioShock developer came up with. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. Add us as a ...
Star Wars Zero Company is a compelling turn-based game set in the Star Wars universe. Being co-developed by newcomer indie studio Bit Reactor and Star Wars Jedi developer Respawn, Star Wars Zero ...
Matt Karoglou is a freelance writer and musician who has been playing video games for 36 years and writing about them for almost as long. When he's not editorializing about the intricacies and ...
TL;DR: Star Wars Zero Company, a turn-based tactics game by Bit Reactor and Respawn Entertainment, offers a cinematic single-player experience set during the Clone Wars. Players lead Hawks and an ...
Vlad Mazanko is a feature writer from Ukraine, and a passionate gaming enthusiast. One who enjoys not-so-great games like Anthem, Mafia 3, Mass Effect Andromeda, Marvel's Avengers, The Callisto ...
TL;DR: Bit Reactor, formed by former Firaxis members, is developing a new Star Wars turn-based tactical game with Respawn Entertainment. Announced in 2022, it will be revealed at the Star Wars ...
Nobody rushed to disagree with Julian Gollop when, in 2017, he declared that XCOM had become its own genre. By that time, after all, Ubisoft and Nintendo had backed the XCOM blueprint, while Gollop ...
The future of XCOM remains unknown, but if the franchise does make a return, a veteran of the series would like to take a stab at it again. In a new interview, X-COM creator Julian Gollop revealed how ...