Jeffrey Epstein, Xbox Live
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New Xbox revenue figures are in and they are very bad, especially in the hardware department. Can Microsoft afford to invest it ieven more?
What makes 2026 different is not a single release or marketing push. It is the return of legacy franchises, as well as years of careful development and a strategy. With Fable, Gears, Halo, and Forza all lined up within the same calendar year,
Xbox has been having a hard time selling consoles lately, and it didn't get any better over the 2025 holiday quarter. The company has just reported hardware sales were down 32% year-over-year, after quarter upon quarter upon quarter of hardware declines.
Game Rant on MSN
Recent Developer Survey is Bad News for Xbox
The results of a new survey polling video game developers could mean bad news for Xbox consoles and its fans in the future.
Earlier this week, Xbox unveiled a new dashboard for Xbox Cloud Gaming on the web, and it quickly attracted a bunch of attention — not only because it includes an achievement redesign, but because some people really like the UI in general.
Microsoft is pouring money into AI, but Xbox is dragging down the company's entire hardware business.
While Sony opted for more drastic changes to its DualSense controller for PS5, Microsoft’s changes for the Series S and Series X generation were a little more conservative. The Xbox Series S/X wireless controller comes in a ton of different colors (trust ...
Microsoft (MSFT) reported its Q2 2026 earnings results today, and in that report disclosed some vague information on Xbox hardware sales for the previous quarter. As usual, hardware revenue continued to decline.
Yep, according to the firm, 2025's Xbox Series X|S release "gave Helldivers 2 the push it needed to cross the 20M milestone". The analysis goes on to say that the Xbox release has contributed 1.6 million copies to that number since launch in August of last year.
Microsoft’s status as a leading publisher is assured, but weak new financials cast doubt on its strategic transition and way forward
TL;DR: Microsoft's Xbox division aims to boost profits without raising first-party game prices to $80 soon. Instead, Xbox focuses on diverse monetization strategies, including subscriptions, microtransactions, and a forthcoming ad-supported free Xbox Cloud ...