DirectX 12’s cross-vendor GPU configuration capability – using AMD’s Radeon and NVIDIA’s GeForce graphics cards in conjunction – has been hinted at for weeks, but now a Microsoft representative has ...
Vulkan multi-GPU support was announced by Khronos in March 2017 but it wasn’t until Vulkan 1.1 was released in March this year that explicit multi-GPU support was added to the API. Now the first AAA ...
Running multiple graphics cards in an SLI or Crossfire configuration was always the reserve of the ultra-enthusiast. It was expensive, often less stable than a single card solution, and the ...
Improving multi-GPU scaling has been the goal of every company with a consumer product capable of being combined in a multi-GPU configuration since 3dfx first debuted SLI (then known as Scan Line ...
It’s been a couple of weeks since Intel launched its long-awaited top-end Arc GPUs, the A770 and A750, both of which we put through our gauntlet of tests, including rendering, encoding, photogrammetry ...
Microsoft's upcoming DirectX 12 API will bring plenty of performance improvements but one the most impressive is its ability to mix GPUs and combine Radeon and Geforce graphics cards for some extra ...
Since the new Geforce RTX 2070 Super is pretty much based on a cut-down version of the non-Super RTX 2080, it does not come as a surprise that it supports multi-GPU NVLink. While multi-GPU ...
The day before I jumped on a plane from Australia to the United States to cover NVIDIA's GPU Technology Conference (GTC 2016), I did some last minute testing on some games so that I had a bunch of ...