The two-year effort to decompile Super Mario 64 wasn’t started with a Windows executable in mind. Instead, it was motivated primarily by speedrunners who wanted “to understand the game’s code better ...
We're thrilled to announce the return of GamesBeat Next, hosted in San Francisco this October, where we will explore the theme of "Playing the Edge." Apply to speak here and learn more about ...
When most people think of preserving video game history, they probably imagine a museum full of boxed consoles and cartridges, or maybe a massive, digital database of emulatable ROM files ripped from ...
5 years after part of the Command & Conquer and Red Alert source code was made public, it's now been "fully recovered" and released alongside the code for Generals and Renegade When you purchase ...
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