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After Microsoft's recent layoffs, Arkane founder and Dishonored director Raphaël Colantonio is criticising the impact of Game ...
The founder and former president of Arkane Studios Raphaël Colantonio, who left in 2019, took to social media [...] ...
Microsoft's Game Pass relies on a business model that Colantonio believes is unsustainable. He argues that Microsoft has been negatively affecting the gaming industry for over ...
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'It's Been So Long That, You Know, Why Not?' Arkane Founder Comments on Dishonored 3 - MSNWith both Harvey Smith and Raphaël Colantonio not working at Arkane anymore, it's unlikely that their versions of Dishonored 3 will ever be released.At the moment, Arkane Studios is working on ...
Colantonio is WolfEye’s creative director. He helped found Arkane in 1999, serving as its president, CEO, and co-creative director during his tenure, which wrapped up in 2017.
WolfEye Studios president and co-founder of Arkane Studios Raphaël Colantonio has said Dishonored and Prey fans “will be happy” with his new studio's next game.
Raphaël Colantonio and his team at Wolfeye Studios haven't revealed much about their second game. A few teaser images have been released, and the briefest glimpse of gameplay was shared on social ...
Raphaël Colantonio has revealed that nobody at Arkane Austin wanted Prey (2017) to be titled Prey, and how it felt "gross" to have release something under someone else's IP.
Raphaël Colantonio, the founder of Arkane Studios and co-creator of the Dishonored franchise, has revealed that he wouldn’t be against working on a Dishonored 3, ...
Microsoft’s shutdown of Arkane Austin, makers of Redfall, drew sharp criticism from founder Raphaël Colantonio, who called it "stupid." Colantonio argued that Arkane Austin's unique team ...
Prey director Raphaël Colantonio has said developer Arkane Studios was forced to use the Prey name by Bethesda, despite his disagreement and feeling "gross" by using it. "Calling Prey Prey, that ...
Then Weird West's systems designer, Joe Wintergreen, hacked together a mod that let you play in first-person. And it felt right. "It felt a little bit like… failure isn't the word," Colantonio says.
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