In a way, Tunic was made for this kind of social sharing. Figuring out its mysteries by yourself is like running into a brick wall at times. At the time of writing, I’ve sunk a healthy amount of hours ...
I can’t stop looking at the in-game instruction manual I can’t stop looking at the in-game instruction manual is a senior reporter covering technology, gaming, and more. He joined The Verge in 2019 ...
If you regularly watch events where games get revealed, you’ve likely seen the adorable isometric action game Tunic at least once, and maybe wondered when you’d finally be able to play it in full.
GameSpot may get a commission from retail offers. Tunic is a game of secrets. Despite my best efforts, I wasn't able to discover many concrete details about what the game even was prior to the release ...
When I first booted up Tunic, it took me a few minutes to understand its intentions. When I took control of the player character, an adorable fox, I instinctively waited for the game to give me an ...
Tunic, the Legend of Zelda-inspired action-adventure game starring a cute, tiny fox in a big, dangerous world, is now available on Mac, Windows PC, Xbox One, and Xbox Series X — and if you’re an Xbox ...
Rock The Spacebar is a twice-monthly column investigating the great music that underpins your favourite games. This week, Dom Peppiatt chats to the development team behind Tunic about the game’s ...
Tunic is a game about a little fox, and big ideas. Many of these ideas it wears on its sleeve readily. The first that immediately jumps out to a casual observer is that despite its isometric graphics, ...
Tunic is a very opaque game that doesn't hold the player's hand as they make their way through its clever puzzles and punishing boss battles. Even basic systems aren't clearly explained; instead, they ...
Pam's Colecovision was her babysitter, from the age of 4 or 5, but the family only had one game. Over and over, hour after hour, she'd climb and jump through the three levels of Donkey Kong. But the ...
Tunic reminds me of my own journey and the adoption of video games into my life. I reminisced about when cartridges and accompanying manuals were the norm. Canadian indie developer Andrew Shouldice ...
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