Programming model moves from managing thousands of low-level threads to working with high-level ‘tiles of data’ ...
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对于大多数图形渲染开发者,GPU是既熟悉又陌生的部件,熟悉的是每天都需要跟它打交道,陌生的是GPU就如一个黑盒,不知道其内部硬件架构,更无从谈及其运行机制。 本文以NVIDIA作为主线,将试图全面且深入地剖析GPU的硬件架构及运行机制,主要涉及PC桌面级 ...
AMD has released a version 6.2 of its ROCm software stack for GPU programming. Global AI GPU Product Marketing Manager Ronak Shah wrote a blog in support of the announcement: Whether you’re working on ...
There are few people as visible in high performance computing programming circles as Michael Wolfe—and fewer still with level of experience. With 20 years working on PGI compilers and another 20 years ...
Graphics processing units (GPUs) were originally designed to perform the highly parallel computations required for graphics rendering. But over the last couple of years, they’ve proven to be powerful ...
Project Babylon would extend the reach of Java to foreign programming models such as machine learning models, GPUs, SQL, and differential programming. Java would be extended to foreign programming ...
Nvidia has made improvements to its underlying software tools to make it easier to write programs for faster execution across CPUs and graphics processors. The company on Thursday announced CUDA 6, ...
If you ever need to manipulate images really fast, or just want to make some pretty fractals, [Reuben] has just what you need. He developed a neat command line tool to send code to a graphics card and ...
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