今年早些时候,微软宣布正在努力在Windows 10的Direct3D 12(D3D12)中启用对OpenCL和OpenGL映射层的支持。为了启用映射层,解决设备上没有OpenCL和OpenGL硬件驱动时的兼容性问题,公司目前已经在微软商店中发布了兼容性包。 该兼容性包的标题为 "OpenCL和OpenGL兼容性包 ...
As spotted by Paul Thurrott, Microsoft briefly published a document that enumerated the major differences between Windows 10 for ARM processors and Windows 10 for x86 chips. Though the document has ...
In a scary twist that reinforces Valve's distaste of Windows 8, it turns out that the Source engine -- the 3D engine that powers Half Life 2, Left 4 Dead, and Dota 2 -- runs faster on Ubuntu 12.04 and ...
If Monday's announcement of SteamOS was greeted with a great deal of interest and speculation, Wednesday's announcement that Valve was getting into living room PCs with broad compatibility and a full ...
Apple has taken the first steps toward completely killing OpenGL and OpenCL in Mojave in favor of its own Metal technology. Buried in the developer's documentation section, Apple made the declaration ...
After taking a brief holiday break, Apple managed to release the first developer beta of Mac OS X 10.6.3 last week. Among the 221 code changes, there appears to be some initial support for parts of ...
-- Source games require 10.5.8 or 10.6.3 or higher, and are not supported on the X3100 or 900-series Intel chipsets (the integrated graphics chipsets in older ...
一些您可能无法访问的结果已被隐去。
显示无法访问的结果
反馈