Studio AAA’s Dither Boy 4.0 adds full‑color support across 52 effects including video—one purchase, free monthly palettes.
Procedural Sponge Modifier for Blender uses Geometry Nodes to turn meshes into sponge like geometry using volumes.
Dimitri Vallein explains how he built his award-winning Unreal Engine short film New Specimen using real-time workflows.
Adobe confirms Animate remains available with support and fixes, but no new features. For those who don’t know the tool: Adobe Animate is Adobe’s 2D animation and interactive authoring tool, used for ...
Khronos Group introduces Gaussian splatting support for glTF to standardise splat assets across realtime and web pipelines.
The session videos from Houdini Equinox 2025’s HIVE event are now live! Covering Houdini 21’s car-destruction RBD tools, CFX for creatures, ML workflows and major production case-studies.
Resolume update adds 10 bit output, faster loading, Wire usability changes, and capture updates for live graphics.
The VFX students of HFF Munich create Infinity Hotel, a surreal short film blending real sets and digital worlds.
Adobe Animate is being discontinued, with sales ending in 2026 and support phased out later, according to Adobe’s official ...
Free Houdini add-on GGro generates procedural organic growth forms via custom solvers and influence nodes.
World Creator 2026.1 refines terrain editing, tablet input and performance with stability fixes and a .NET update.
Sky is a Geometry Nodes-based cloud and atmosphere system for Blender, offering physically based volumetric clouds, ...