Don't just texture one mesh at a time! StableGen is designed to apply textures to all mesh objects in your scene simultaneously from your defined camera viewpoints. Alternatively, you can choose to ...
This project is a 3D arena-style fighting game, built entirely in Unity with a focus on scalable architecture, clean modular code, and responsive UI systems. Inspired by classic fighting games like ...
Abstract: This paper presents a novel framework for object-oriented integrated sensing and communications (ISAC) channel modeling in urban environments over low-altitude 3D space, which jointly ...
Abstract: This paper proposes a novel approach for modeling and controlling a Small Modular Reactor (SMR) cogeneration power plant for District Heating Network (DHN) applications, aimed at ...