Want to take your digital art to the next level by blending 3D objects seamlessly into 2D environments using Photoshop? This step-by-step tutorial will teach you exactly how to import, position, and ...
Photoshop Tutorial showing how to make realistic lightning behind thunder clouds! Why Congress can't claw back war powers from Trump With the penny going away, what should you do with the ones in your ...
Abstract: This paper presents an end-to-end virtual cricket system for bowling simulation and batting practice without any physical equipment. Using MediaPipe's pose estimation and Blender's physics ...
As Blender 2.8 and later updated with a new GUI we will be updating the info in our older videos with a new series FLIP Fluids addon: The Complete Guide that focuses on settings, features, and how to ...
The MakeHuman team has released MPFB 2, an open-source Blender plugin that brings advanced character generation directly into Blender. Building upon the legacy of the standalone MakeHuman application, ...
Eduardo Ariedo is a video game journalist known among friends for leading Bohemians, an Irish football club, to a Champions League title in Football Manager—just mention the game, and his eyes light ...
There’s a new and quite beautiful rendering system for GCODE visualization. When you prepare a 3D print in slicing software, there’s usually a 3D viewable preview. It’s quite important to review the ...
Designing textures for 3D printed objects can significantly improve the surface quality and visual appearance. While methods such as patterned printing plates or the "fuzzy skin" function in slicers ...
Abstract: Channel and delay coefficient are two essential parameters for the characterization of a multipath propagation environment. It is crucial to generate realistic channel and delay coefficient ...