In line with its regular update cadence, the Khronos Group — the organization behind specs like OpenGL, OpenCL and WebGL — today launched updated specs for its OpenGL specs for 3D desktop applications ...
August 6th, 2012 – Los Angeles, SIGGRAPH 2012 – The Khronos™ Group today announced the immediate release of the OpenGL® ES 3.0 specification, bringing significant functionality and portability ...
Let me begin, up until recently I was using the 12.00WHQL Detonator 3's, all was fine. perfectly stable and so on. then it developed this odd problem.<P>Launching any OpenGL application, using, and ...
D/AVE NX is a shader based OpenGL ES 3D GPU core and the latest and most powerful addition to the D/AVE family of rendering cores. It is targeted for ...
Ok guys, I am in a real bind here. I have a rather strict date on finishing this OpenGL app I started a while back. It is time for me to put some 3D character models in the game, but I have run into a ...
Back in the 1990s, I remember enjoying then-Microsoft-bigwig Alex St. John’s intelligent screeds (and occasional rants) back when DirectX was still this wild, unruly, nascent thing and assistive 3D ...
The Khronos Group, a consortium that includes major media-centric companies like ATI, Intel, NVIDIA and SGI, will release the latest version of the OpenGL ES specs at the Game Developer’s Conference ...
Hey movies have 3D, why not throw that winning technology at Google Maps. Beginning today, Google is testing WebGL technology with their maps. Google says that the implementation of OpenGL will make ...
D/AVE 3D is cost-efficient IP core for 3D graphics applications. This core is available for FPGAs, ASICs and SOCs, specifically designed for the embed ...