[Editor's note: Part 1 introduces the basic principles of writing C code for DSP. Part 3 will explain how to access DSP features like hardware loops and circular addressing from portable C. It will be ...
Parallelism is inherent in program flows for computation tasks, despite the fact that programmers, like the rest of us, think sequentially. Doing several tasks at once means that the overall job is ...
A common use case for high-level synthesis (HLS) is taking 3rd party generated or legacy C/C++ algorithms and converting the algorithm to a hardware implementation using an HLS compiler. This can ...
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