Check out my favourite code snippets for Unity here and my favourite Unity packages here! Welcome, this tutorial is supposed to be a gentle introduction into writing shaders for Unity. It assumes you ...
This is a development tutorial for eBPF based on CO-RE (Compile Once, Run Everywhere). It provides practical eBPF development practices from beginner to advanced, including basic concepts, code ...
Abstract: This paper presents a tutorial on the Tracking, Telemetry, and Command (TT&C) for spacecraft and satellite missions. In particular, it provides a thorough summary of the design of the TT&C, ...
Abstract: By integrating a nearly infinite number of reconfigurable elements into a finite space, a spatially continuous array aperture is formed for holographic multiple-input multiple-output (HMIMO) ...
Learn the benefits and risks of options and how to start trading options Lucas Downey is the co-founder of MoneyFlows, and an Investopedia Academy instructor. Samantha (Sam) Silberstein, CFP®, CSLP®, ...
An icon used to represent a menu that can be toggled by interacting with this icon. A line drawing of the Internet Archive headquarters building façade. An illustration of a computer application ...
Entering the land of what the developer calls diminishing returns, D7VK version 1.2 has rolled out delivering a bunch of Direct3D 6 improvements. What is it? A reminder: forked from DXVK it's a Vulkan ...