Investor's Business Daily on MSN

Video game maker Take-Two crushes December-quarter estimates

Video game publisher Take-Two Interactive Software crushed estimates for its fiscal third quarter and guided higher than views for the current period.
However, data does show that AI is increasingly being used to create new titles within the medium. A recent survey from the ...
CEO Strauss Zelnick says generative AI remains a tool for enabling creators to do bigger and better things, but it sounds ...
Wondering what professional organizers avoid doing in their own homes? We asked six pros, and they gave us their honest ...
Hopefully the team has put some cool surprises in Scott Pilgrim EX which, with today’s news, is now handily my most anticipated release of the winter. The new PC performance patch is out and the notes ...
We are a reader-supported site and receive compensation from purchases made through these links. See more about our Privacy and Affiliate policies here Your college students are juggling classes, ...
Video games as a medium is a home for all kinds of experiences and challenges, and the past decade has only seen that variety grow. But while we’re excited about games that break new boundaries, we’ll ...
The Lions’ Discovery Den was created by renovating the school’s former computer lab and reimagining it as a flexible, ...
A new report points to areas where it is possible for solo founders to grow to $1 billion in revenue using AI, blockchain and ...
In December 2025, Anthropic forecasted to generate up to $18B in 2026, about 20% more than its summer forecast, and $55B next ...
The Cupertino-based company’s biggest acquisition to date remains Beats, which it acquired in 2014 for $3 billion.