A GameObject Tagging System using ScriptableObjects. Multiple tags per GameObject and various functions for querying GameObjects with tags. No need for a singleton Tag Manager or the use of ...
Create a new Quad GameObject in scene drag the material in step (1) into Quad's MeshRenderer's material slot make sure you have turned on "Need depth texture" in URP setting asset Done! Now this Quad ...
第一是关于游戏公司的实习生。 一般只有国内比较大的游戏公司才会每年春季和秋季招实习生,如网易、腾讯、完美世界 ...