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"The video game business since its inception was built on the back of machine learning and artificial intelligence." ...
According to Precedence Research, humanoid robotics is advancing rapidly, with key companies leading the charge toward mass ...
As AI shifts from helpful copilot to independent operator, enterprises are discovering that identity—not networks or ...
Zelnick was responding to a question about Google's Project Genie AI tool. Announced last week, the experimental system transforms simple text instructions into short, explorable video ...
Will artificial intelligence put me out of a job? That’s the lingering fear some employees in the gaming industry are contemplating as rapidly evolving technology is deployed in workplaces across the ...
At the end of January, Google revealed Project Genie - their new experiment to have generative AI create explorable interactive worlds.
Take-Two CEO Strauss Zelnick confirms GTA 6 is "handcrafted" with zero generative AI. Learn why Rockstar is avoiding procedural generation for its 2026 launch.
Despite Take-Two Interactive CEO Strauss Zelnick's enthusiasm for AI in game development, he has promised that generative AI ...
Presenting at CEL26 is a unique opportunity to engage with the international stakeholders including representatives of the U.S. Army, NATO and allied defense forces, allowing us to reinforce the role ...
Regulatory requirements are fueling the growth of preventive AI gambling measures. In Ontario, the AGCO has required ...
CEO Strauss Zelnick says generative AI remains a tool for enabling creators to do bigger and better things, but it sounds like a shift away from past comments.
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