Discover 7 proven strategies for Customer Relationship Management For E-commerce—backed by data, real-world case studies, and actionable implementation steps to boost retention, LTV, and revenue in ...
CEO Strauss Zelnick said in an interview that the worlds which Rockstar Games builds are handcrafted and 'that's what differentiates them'.
As AI shifts from helpful copilot to independent operator, enterprises are discovering that identity—not networks or ...
Zelnick was responding to a question about Google's Project Genie AI tool. Announced last week, the experimental system transforms simple text instructions into short, explorable video ...
Will artificial intelligence put me out of a job? That’s the lingering fear some employees in the gaming industry are ...
Despite Take-Two Interactive CEO Strauss Zelnick's enthusiasm for AI in game development, he has promised that generative AI ...
Presenting at CEL26 is a unique opportunity to engage with the international stakeholders including representatives of the U.S. Army, NATO and allied defense forces, allowing us to reinforce the role ...
"The video game business since its inception was built on the back of machine learning and artificial intelligence." ...
Take-Two CEO Strauss Zelnick has said generative AI plays "zero part" in GTA 6, but the company are piloting using AI in other areas.
Grand Theft Auto VI sits at the centre of investor anxiety and industry excitement as artificial intelligence begins to ...
Take-Two CEO Strauss Zelnick has chimed in on AI use across the company, claiming it has “energized” those across their studios.
It's been a difficult week for Take Two Interactive. The company was one of many game publishers which saw their stock plunge ...