Borderlands 4’s creative director Graeme Timmins namedropped Quake's Worldcraft and Sonic 2 as two games that helped him get ...
It's like playing a video game in a dream. I've now played the AI version of Quake, and it's...bizarre, to say the least. It feels like playing a video game in a dream. Not because it's good, but ...
Rob founded Techgage in 2005 to be an 'Advocate of the consumer', focusing on fair reviews and keeping people apprised of news in the tech world. Catering to both enthusiasts and businesses alike; ...
Third Person Shooters "We do not design and produce games for everyone": Space Marine 2 publisher "didn't believe" it would reach 7 million players and says niche games made for specific people are ...
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