You can create a release to package software, along with release notes and links to binary files, for other people to use. Learn more about releases in our docs.
An Approach to Productive and Maintainable Shader Creation. Creating shaders has always been an advanced step for most developers; many game developers have never created GLSL code from scratch. The ...
Microsoft has a fix for long shader compilation wait times. The system is called Advanced Shader Delivery, and it's being first introduced for ASUS ROG Xbox Ally handhelds and games listed on the Xbox ...
Abstract: Graph Convolutional Networks (GCNs) are widely used for skeleton-based action recognition and achieved remarkable performance. Due to the locality of graph convolution, GCNs can only utilize ...
There are a lot of tutorials to get through early in Dying Light: The Beast. Many of them are helpful as you learn the ins and outs of the mechanics, but after a few hours, they can become an ...
Abstract: Although knowledge transfer methods are developed for many-task optimization problems, they tend to utilize solutions from a single task for knowledge transfer. Indeed, there are usually ...
Classes in the Ogden College of Science and Engineering may challenge you to develop new study strategies that you might not have needed in high school classes or in other college courses. These ...