A lightweight, cross-platform 3D terrain generator and game engine built in Zig with Python scripting support. Create procedural worlds—from noise-based terrain to wave function collapse dungeons—and ...
This project is a 3D arena-style fighting game, built entirely in Unity with a focus on scalable architecture, clean modular code, and responsive UI systems. Inspired by classic fighting games like ...
Google has acquired Common Sense Machines, a Cambridge, Mass.,-based startup developing generative artificial intelligence models to create three-dimensional assets from two-dimensional images, a ...
Abstract: As quadruped controllers approach greater maturity for locomotion on level ground, a next challenge relates to enabling these systems to carefully choose contacts in cluttered or ...