Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old ...
One of the stand out features with Unreal Engine 4.7 is the addition of the new Foliage Shading Model, which allows for light to be transmitted through grass, leaves, paper, and other materials. The ...
Epic Games has revealed that it is targeting 60 FPS on PS5 and Xbox Series X for Lumen, the lighting system for the company’s Unreal Engine 5 engine. Speaking during the Unreal Fest Online, Epic’s ...
At GTC 2014, Nvidia wanted to show the true capabilities of their recently announced Titan Z GPU by showing off Unreal Engine 4 and what it has to offer in terms of lighting effects. After showing a ...
Andras Ketzer's FluidNinja VFX toolset gives us a taste of the insane fog the horizon with next-gen games While browsing Twitter, I came across a Tweet showcasing this incredible Unreal Engine 4 dry ...
"I light my level by dropping a sun in." That statement from Epic Games' Senior Technical Artist and Level Designer Alan Willard doesn't seem like such a big deal on the surface. To a non-programmer, ...
Fortnite Chapter 4 uses Unreal Engine 5's newest lighting features and the results are incredible. The blog post goes into more detail about exactly what kind of changes have been made, but the most ...
If you've ever wanted to get to grips with the engine which is at the heart of some of each year's biggest releases, the Unreal Engine, you may have been put off by the daunting size of the thing.
After last week's somewhat blasé showcase of in-development Xbox Series X software, our expectations for the coming generation of new game consoles were somewhat tempered. But those expectations got a ...
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