RenderFormer is a neural rendering pipeline that directly renders an image from a triangle-based representation of a scene with full global illumination effects and that does not require per-scene ...
Abstract: This paper presents a tutorial on the Tracking, Telemetry, and Command (TT&C) for spacecraft and satellite missions. In particular, it provides a thorough summary of the design of the TT&C, ...
Pytorch 2.5.1 CUDA 12.1 See requirements.txt for additional required package. The current implementation use HDF5 dataset files, but effort are being made to make this approach plausible for ...
Love or hate it, upscaling technology like Nvidia’s DLSS have expanded the definition around gaming performance. And while hardware enthusiasts still want to know what to expect for raster performance ...
22 Jan 2026, 22:08 UTC · By: Cristian Gnaticov // Mercedes is expected to launch the "Baby" G-Class in 2027, perhaps launching it in the US for the 2028 model year, and this is what it should look ...
In modern gaming, lighting is king and there’s never been a more wondrous thing than ray tracing. Ray tracing is an old, but now widely, available technology that realistically renders light and ...
ArchDaily Products Renders / 3D Animation How to Design Dynamically and Create Vivid Visualizations with Enscape 3.2 Enscape is a real-time visualization and virtual reality tool favored by architects ...
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