Gaider then said EA should follow the lead of Baldur’s Gate 3 developer Larian and double-down on what Dragon Age did best.
前创意总监Mike Laidlaw对此表示讽刺:“如果有人建议我完全改变一个成功的单人游戏IP以变成纯多人游戏……那我会辞职。”他曾是系列的核心开发者,在被迫将《龙腾世纪4》转向服务型游戏后离开BioWare。Laidlaw补充道:“这显然不是明智之举……而且还是两次。” ...
Earlier this week, EA CEO Andrew Wilson set the internet ablaze with comments suggesting that Dragon Age: The Veilguard would ...
Mike Laidlaw, former creative director on Dragon Age, commented on the statements by EA's CEO that Dragon Age: The Veilguard ...
Ex-BioWare devs of Dragon Age fame are free to comment on how ridiculous the notion is that Veilguard failed because it ...
在经历了十年的期待之后,《龙腾世纪:影障守护者》终于在2024年末问世。然而,这款游戏却未能达到预期。EA曾试图将其打造成一款服务型游戏,最终却变成了纯单人游戏。 他分析了高管们看待当前大型动作游戏和在线服务项目的回报的想法,并指出这是决定开发团队转向这些项目的原因,并不是因为观众想要它们,而是因为如果成功,游戏有可能获得巨额利润。
尽管如此,EA首席执行官安德鲁·威尔逊仍坚称《龙腾世纪4》是一款“高品质”游戏,并将其失利的部分原因归咎于缺少“实时服务型”元素。他认为当前玩家越来越寻求共享世界功能和更深入的参与度,而单人角色扮演游戏的市场竞争也越来越激烈。
The Veilguard was a disappointment to EA, but David Gaider believes the correct path forward was paved by Baldur's Gate.
Laidlaw's new team at Yellow Brick Games have released Eternal Strands, a fantasy RPG that isn't currently a live service.
David Gaider, former Dragon Age lead writer, urges BioWare to ditch live-service and follow Baldur's Gate 3's single-player ...
EA did announce that The Veilguard underperformed, even if expectations were perhaps set a little too high, but blaming this ...
Former Dragon Age lead developers have reacted to the suggestion by publisher EA that the series' most recent entry ...