The improved AI agent access in Xcode has made vibe coding astoundingly simple for beginners, to a level where some apps can ...
DeepMind’s Genie 3 acts like a world simulator, with persistent behavior and consistent motion, letting you explore and edit simulations on ...
What would you do if you were in a self-driving taxi and another passenger fell seriously ill? What if a fire broke out, or ...
Jazz Chisholm Jr. hosted a ribbon cutting unveiling a new computer lab for students at Community School 55 in Morrisania.
Doug Wintemute is a staff writer for Forbes Advisor. After completing his master’s in English at York University, he began his writing career in the higher education space. Over the past decade, Doug ...
Opinion
Persona & Shin Megami Tensei artist shutting down generative AI game to relaunch it on Switch
A game made with generative AI from the artist behind Shin Megami Tensei and Persona, is shutting down and rereleasing as a full product.
因为具身是硬件、数据和算法间的紧密交织,你想做很好的模型,就得知道要哪些数据、用什么传感器、怎么采集,将来要用在什么执行器上。中国有强大的工业制造能力,也有这么多AI人才和工程师,可以更好整合这些要素,协同优化。在具身智能时代,美国创业者不会是中国创业者的对手。
数据是具身智能当前的核心卡点。陈亦伦在创业之初也没有做当时 Optimus、PI 等美国公司选择的遥操作数据采集。他认为那样无法低成本、大规模获得足够的数据。它石自研了采集数据的可穿戴设备,让劳动者可以戴着手套和第一视角摄像头干活,力求获得真实场景里真实任务的数据。
陈亦伦 :首先做不做手套,涉及对机器人操作终态的设想。我是灵巧手的坚定拥护者,我认为终态的操作终端一定是灵巧手,所以要给他找一个匹配的传感器,也就是手套。而且手套非常容易泛化,可以做各种任务、采集多样的数据。
一些您可能无法访问的结果已被隐去。
显示无法访问的结果