EA believes that Dragon Age: The Veilguard was a financial failure because it wasn't a live-service game. However, Dragon Age ...
Gaider then said EA should follow the lead of Baldur’s Gate 3 developer Larian and double-down on what Dragon Age did best.
前创意总监Mike Laidlaw对此表示讽刺:“如果有人建议我完全改变一个成功的单人游戏IP以变成纯多人游戏……那我会辞职。”他曾是系列的核心开发者,在被迫将《龙腾世纪4》转向服务型游戏后离开BioWare。Laidlaw补充道:“这显然不是明智之举……而且还是两次。” ...
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CGMagazine on MSNEx-Dragon Age Dev Say He'd Have "Quit" If Live Service Was Forced Into a Single-Player GameMike Laidlaw, former creative director on Dragon Age, commented on the statements by EA's CEO that Dragon Age: The Veilguard ...
Ex-BioWare devs of Dragon Age fame are free to comment on how ridiculous the notion is that Veilguard failed because it ...
尽管如此,EA首席执行官安德鲁·威尔逊仍坚称《龙腾世纪4》是一款“高品质”游戏,并将其失利的部分原因归咎于缺少“实时服务型”元素。他认为当前玩家越来越寻求共享世界功能和更深入的参与度,而单人角色扮演游戏的市场竞争也越来越激烈。
The Veilguard was a disappointment to EA, but David Gaider believes the correct path forward was paved by Baldur's Gate.
Laidlaw's new team at Yellow Brick Games have released Eternal Strands, a fantasy RPG that isn't currently a live service.
David Gaider, former Dragon Age lead writer, urges BioWare to ditch live-service and follow Baldur's Gate 3's single-player ...
EA did announce that The Veilguard underperformed, even if expectations were perhaps set a little too high, but blaming this ...
Former Dragon Age lead developers have reacted to the suggestion by publisher EA that the series' most recent entry ...
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