All methods are extension of GameObject, using Cute.Linq then you can use all extension methods. Parent Gets the parent gObj of this gObj. If this gObj has no parent, returns null. Child Gets the ...
Tom Bowen is a senior editor who loves adventure games and RPGs. He's been playing video games for several decades now and writing about them professionally since 2020. Although he dabbles in news and ...
GameObject是使用Wwise进行音频设计的基础理念,从Wwise基础功能的使用(尤其是Profiling),到使用WwiseSDK开发都会涉及这一概念。笔者在日常工作中遇到过不少因为音频GameObject管理不善而引发的问题。故而尝试对音频GameObject的注册与管理方法进行一定的梳理。
Abstract: Mixed Reality could be used as a safe testbed to capture behavioural data of pedestrians when interacting with other road users, such as cyclists, by introducing a virtual cyclist. However ...
SuperFind allows you to find inactive GameObjects, use powerful selectors which make finding a GameObject much simpler and easy to maintain, and gives you a FindAll method to find all GameObjects that ...
我们将从日常技术交流中精选若干个开发相关的问题,建议阅读时间15分钟,认真读完必有收获。如果您有任何独到的见解或者发现也欢迎联系我们,一起探讨。UWA QQ群:465082844UWA 问答社区:answer.uwa4d.com 性能优化 Q1:Unity对GameObject.active()这个底层具体做了什么?
We get a click event when we click a Button in UI , but how to get a click event while clicking on a GameObject from our scene . It is very simple . To get a click event from a object , add a collider ...