Material Maker 1.4 launches with Godot 4 rewrite, new MeshMap node, 32-bit texture support, flexible UI and shader overhaul.
Procedural texture generation and rendering encompass a range of algorithmic techniques designed to synthesise detailed, non-repetitive textures on virtual surfaces. By relying on mathematical models ...
Mesh generation is a pivotal component in computer aided design, serving as the foundation for numerical simulations and finite element analyses in diverse engineering and scientific domains.
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