Material Maker 1.4 launches with Godot 4 rewrite, new MeshMap node, 32-bit texture support, flexible UI and shader overhaul.
TL;DR: Unreal Engine 5.7 Preview introduces a production-ready Procedural Content Generation Framework with nearly double the performance of UE5.5, enhanced GPU overrides, multiplatform support, and a ...
According to Oriol Vinyals (@OriolVinyalsML), the progression of neural video game technology has accelerated from DeepMind's Generative Query Network (GQN) in 2018 ...
Roblox has launched and open-sourced its Cube 3D model to make it accessible to users on and off the platform. The UGC platform has also launched the beta version of its mesh generation API that ...
Matt Karoglou is a freelance writer and musician who has been playing video games for 36 years and writing about them for almost as long. When he's not editorializing about the intricacies and ...
Unlock the full InfoQ experience by logging in! Stay updated with your favorite authors and topics, engage with content, and download exclusive resources. Kenneth Harris, a NASA veteran who worked on ...
Pull requests help you collaborate on code with other people. As pull requests are created, they’ll appear here in a searchable and filterable list. To get started, you should create a pull request.
Abstract: This paper presents a novel approach for generating realistic aneurysm simulations from angiograms using procedural techniques. The proposed method involves procedurally generating a 3D mesh ...
Dungeon crawlers offer a satisfying structure with combat and problem-solving while combining rogue-like and RPG elements. Procedural generation in games like Devil Spire and Mortal Sin adds variety ...
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