Material Maker 1.4 launches with Godot 4 rewrite, new MeshMap node, 32-bit texture support, flexible UI and shader overhaul.
Abstract: The automation and intelligence of mesh generation is one of the bottleneck problems restricting the development of computational fluid dynamics. The quality and efficiency of mesh ...
A record-breaking $32,000 in entrepreneurial grants and $20,000 in scholarships were presented to empower women in business and inspire the next generation of changemakers. “The Women Empowerment ...
AriaBmeshDomain provides a planning domain that treats procedural mesh generation as a first-class planning concern. It integrates with AriaHybridPlanner to enable sophisticated 3D content creation ...
TL;DR: Unreal Engine 5.7 Preview introduces a production-ready Procedural Content Generation Framework with nearly double the performance of UE5.5, enhanced GPU overrides, multiplatform support, and a ...
This repository accompanies Procedural Content Generation for Games by Isabel Lupiani (Apress, 2025). Download the files as a zip using the green button, or clone the repository to your machine using ...
Abstract: Procedural modeling is used to generate virtual content in organized layouts of exterior and interior elements. There is a large number of existing layout generation methods, and newer ...
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