As per the title, the Layer Mask variable of the WeaponManager class only excludes the "Player" layer. This is how it is initialized in WeaponManager. Copying the layer mask to a public variable to ...
The mechanical strength and toughness of engineering materials are often mutually exclusive, posing challenges for material design and selection. To address this, a research team from The Hong Kong ...
Key Laboratory of Bioinorganic and Synthetic Chemistry of Ministry of Education, LIFM, School of Chemistry, IGCME, Sun Yat-Sen University, Guangzhou 510275, China ...
Abstract: In this paper, exciton-polariton modes formed by the interaction between excitons in a 2D layer of a transition metal dichalcogenide semiconductor embedded in a cylindrical microcavity and ...
Research scientists from Linköping University (LiU) in Sweden say they have created the first two-dimensional single-atom layer of gold using a technique perfected by Japanese smiths over 100 years ...
As silicon-based computer chips approach their physical limitations in the quest for faster and smaller designs, the search for alternative materials that remain functional at atomic scales is one of ...
Up until this year, game engines were not something most gamers had to give much thought to beyond the one or two seconds their logos might appear while a game was loading. That's why this news about ...
The Unity Physics 2D Plugin is a library for implementing pseudo 2D physics behavior using Unity Physics. Currently, Unity Physics does not support 2D, and if you want to use it in a 2D project, you ...
It’s fairly easy to blend two images in GIMP. All you have to do is: Open the two Images in GIMP. Blend the images using layer opacity/blend mode/layer mask. Export the resultant image as JPEG/PNG.
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