Procedural terrain generation for Godot 4 based on MeshInstance3D and a height map. Generation is available both in the editor and during execution. Check out the post on dev.to as well: Crafting ...
Dominik Bošnjak is a freelance writer from Croatia. He has been writing about games for as long as he can remember and began doing so professionally in 2010 because an opportunity presented itself ...
TL;DR: Unreal Engine 5.7 Preview introduces a production-ready Procedural Content Generation Framework with nearly double the performance of UE5.5, enhanced GPU overrides, multiplatform support, and a ...
Why it matters: Managing graphics memory has become one of the most pressing challenges facing the realm of real-time 3D rendering. As visuals become more detailed, the amount of VRAM required for ...
On Saturday, more than 16 million people were planting seeds and collecting exotic pets within Grow a Garden at the same time. Many were not yet teenagers. By Kieran Press-Reynolds Anyone older than ...
Learn how to install Roblox shaders using ReShade with this step-by-step tutorial for enhanced graphics and improved gaming experience.
Abstract: Procedural terrain generation remains the best if not only option for large scale world building. This paper presents a new method to create procedural terrain by employing Orometry and ...
The model, Cube 3D, creates 3D models from a text prompt. The model, Cube 3D, creates 3D models from a text prompt. is a senior reporter covering technology, gaming, and more. He joined The Verge in ...
Roblox has launched and open-sourced its Cube 3D model to make it accessible to users on and off the platform. The UGC platform has also launched the beta version of its mesh generation API that ...
The chief scientist of Roblox looks forward to using AI voice commands to create game content and experience. Most of the content in Roblox is already user-generated content Roblox also aims to use ...