I new to unity mcp, i had tried couple hour for it. It really powerful tool man, thank a lot. But i face an issue, which is use cursor to add component to an object, such as "Canvas". The cursor ...
Craig Chapple, Paige Cook, Aaron Astle from the PocketGamer.biz team discuss the latest mobile games industry news from the past week. We're also joined by special guest, Fundamentally Games CEO Oscar ...
Unity has cancelled its Runtime Fee, which was announced just a year prior. The announcement sent shockwaves through the games industry, with developers quickly declaring their distaste for the ...
Unity president and CEO Matt Bromberg announced the company has cancelled its runtime fee. Unity Personal will remain free and will be doubling the current revenue and funding ceiling from $100,000 to ...
Sept 12 (Reuters) - Unity Software (U.N), opens new tab is abandoning its "runtime fee" pricing policy, nearly a year after its announcement sparked considerable backlash from the videogame developer ...
Jordan is Hardcore Gamer's sole UK-based writer, having followed/covered the video game industry for nearly a decade now. Specializing in reviews, previews and editorial content covering a breadth of ...
Unity has announced that it's canceling its controversial runtime fee policy, reverting instead to a seat-based subscription service while also increasing prices for Pro and Enterprise customers. In a ...
Unity is scrapping their controversial "runtime fees", effective immediately. They're reverting to the "seat-based subscription model" that funded the game creation tool previously. "After deep ...
Unity has announced the cancellation of its contentious ‘Runtime Fee’ for game developers. The decision comes after months of intense criticism from the gaming community. Matt Bromberg, President and ...
Unity has made the announcement the entire games industry was waiting for – it has announced that its Unity Runtime Fee has been cancelled, effective immediately, for all game makers. The news was ...
Unity is canceling its controversial Runtime Fee and returning to a more traditional subscription model for its popular video game engine used by small and big developers worldwide. However, the price ...