时隔一年,游戏引擎供应商Unity推出的Runtime费用政策被宣告废止。 9月12日,Unity宣布,这项根据游戏安装数量计算的“人头费”被即刻废止。与此同时,Unity宣布调整各个版本的收费政策,Pro和Enterprise的订阅价格将上调,而Personal的免费范围将扩大。 2023年 ...
公告中Unity宣布将对Unity Runtime进行收费,简而言之,就是 游戏玩家下载游戏(和Unity Runtime)时,对游戏开发者进行计次收费。 根据公告,从2024年1月1日开始, Unity将会对每次游戏下载安装收取最高0.2美元的费用。
近日,Unity官方发布公告,正式宣布取消对游戏开发者收取的 Runtime费用,即刻生效。 今后Unity将恢复对游戏开发者按席位收费的订阅制模式,个人方案仍保持免费,抽成门槛由10万美元提高至20万美元。具体变化如下: Unity Personal:正如去年所宣布的,Unity Personal ...
Unity has announced some key changes to its widely panned Runtime Fee policy, which spawned both derision and confusion from developers and the gaming community at large when it was unveiled earlier ...
Unity宣布他们已经废除了争议性的Runtime费用,该费用于2023年9月引入,定于1月1日开始收取。Runtime费用起初是打算根据使用Unity引擎安装游戏的次数收取版权费。 2023年9月晚些时候,该公司部分收回了计划,称Runtime费用只适用于订阅Unity Pro和Unity企业版的用户,不 ...
Unity continues to suffer from its announcement of a new Runtime Fee policy, which would charge those distributing games made with Unity a fee for every game installed. This new fee infuriated ...
Unity has cancelled the controversial Runtime Fee after “deep consultation” with its community and partners. This goes into effect immediately. Matt Bromberg, the President and CEO of Unity, wrote a ...
Unity has ditched a controversial fee it was charging game developers. The game engine maker says it’s focusing on its seat-based subscription fee (i.e. an annual payment for each person using the ...
Unity has made the announcement the entire games industry was waiting for – it has announced that its Unity Runtime Fee has been cancelled, effective immediately, for all game makers. The news was ...
Unity has finally backtracked some of the policies related it the Unity Runtime Fee announced last week following a wave of backlash from game developers. While the Runtime Fee isn’t completely going ...
Unity has unveiled its planned changes to the controversial Runtime Fee policy that would charge developers fees on a per-install basis. Unity Create president Marc Whitten detailed the changes in a ...
At the very end of last week, Unity finally revealed its revised plans for the controversial Runtime Fee, which originally intended to charge developers every time their games are installed past ...