The latest Borderlands 4 has upgraded the game in a huge way. EpicNNG made note of this upgrade on Twitter: Borderlands 4 has seemingly switched to a new version of Unreal Engine 5, bringing with it a ...
‘Animation companies are under pressure, being asked to do more with less each year.’ Enter Unreal Engine, Epic Games’ Rob Di Figlia argued at MipJunior In unveils, Di Figlia sneak-peeked a 90-second ...
Redemption Road Games has delayed Kingmakers because "we're making sure everyone who buys the game is enthralled and feels like their money was well spent" When you purchase through links on our site, ...
Lost Soul Aside is finally here, and while the game might not be running on Unreal Engine 5, its use of Unreal Engine 4.27 seems to be paying off in terms of performance. A recent test by ComputerBase ...
It’s possible Epic shoulders some responsibility for this as much as the developers of these games. Many studios build for top-tier hardware first and leave optimization and low-spec testing for the ...
GSC Game World has published the roadmap for the second half of 2025 for S.T.A.L.K.E.R. 2: Heart of Chornobyl, detailing updates for the base game and for the Zone Kit Modifications Tool. The plan ...
Five years have already passed since the release of Valorant, Riot Games’ answer to Counter-Strike. As a competitive esports title, optimization over raw graphics has always been a priority, but even ...
What just happened? Ray tracing was supposed to be faster and smoother on AMD's latest GPUs, yet some demanding games still struggle. A closer look now points to the real reason behind the ...
If you've been following GPU news in recent days, you may have come across some findings highlighting that some games based on Unreal Engine 4 (UE4) suffer from heavy stuttering with AMD's RX ...
Riot Games has begun rolling out a new Valorant update (1.000.043 on consoles, officially dubbed 11.02), and this is a massive one as it moves the game over from Unreal Engine 4 to Unreal Engine 5.
ArcGIS CityEngine for Unreal Engine is an Unreal Engine 5 (UE5) plugin which enables the use of ArcGIS CityEngine shape grammar rules in UE5 for the generation of procedural buildings. Therefore, game ...
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