A new playtest has arrived for Enginefall, and the extraction shooter invites players to take part in a colossal, five-hour ...
An ARC Raiders fan has pitched an idea to turn tumbleweeds into enemies, going so far to even draw concept art for it.
Arc Raiders ended its 'Server Slam' playtest over the weekend with big player numbers on Steam, suggesting a strong launch ...
十轮网科技资讯 on MSN
《Marathon》失利竟成《ARC Raiders》福音——Embark Studios称“这是一场 ...
早在四月,ARC Raiders与Marathon同时举办了玩家测试,恰巧时间重叠。Embark Studios的技术总监表示,虽然这完全是巧合,但对ARC Raiders和Embark Studios都带来了好处。Embark ...
Many players have requested a first-person mode for Arc Raiders, but Embark is now explaining why that just is not possible.
在接受外媒采访时,《Arc Raiders》首席开发者Virgil Watkins坦言,团队对游戏在上线前夕热度激增感到“既惊喜又意外”。他指出,除了团队对自身作品质量的信心外,另一款同类型游戏——由Bungie开发的《马拉松》(Marathon)— ...
Embark Studios CEO and former EA guy Patrick Söderlund has been chatting about the controversial usage of generative AI and ...
Marathon feedback became a great A/B test for ARC Raiders, helping Embark Studios learn from player feedback and improve ...
Extraction shooters Marathon and Arc Raiders have both held playtests this year, and apparently the former's was quite ...
The design director for Arc Raiders has said Bungie's alpha test of Marathon generated a response that enabled the developer to learn from their mistakes.
Design director Virgil Watkins said Marathon was a "great A/B test" for Arc Raiders.
一些您可能无法访问的结果已被隐去。
显示无法访问的结果
反馈